The Witcher 3, while critically acclaimed, wasn't without its flaws. Many fans felt the combat system fell short.
In a recent interview, Witcher 4's game director, Sebastian Kalemba, acknowledged weaknesses in the previous game's gameplay, specifically highlighting the need for significant improvements to both the core gameplay loop and the monster hunting experience. His statement: "We want to improve the gameplay and the monster hunting experience," underscores this commitment.
Kalemba emphasized that the Witcher 4 trailer aims to showcase a more impactful and powerful monster-fighting experience, focusing on improved choreography and emotional intensity.
Expect a substantial combat overhaul in The Witcher 4. CD Projekt Red (CDPR) recognizes the shortcomings of past Witcher titles' combat and is actively addressing them. These improvements are likely to carry over into future installments, especially considering Ciri's role as the protagonist of the new trilogy.
Interestingly, the developers also plan to feature Triss's wedding. In Witcher 3, the "Ashen Marriage" quest, originally set in Novigrad, saw Geralt assisting with preparations, including monster extermination, procuring alcohol, and choosing a wedding gift. This storyline highlights Triss's romantic feelings for Castello and her desire for a swift marriage.