Home News Andrew Hulshult Interview: Retro FPS, Music, and More

Andrew Hulshult Interview: Retro FPS, Music, and More

Author : Christopher Jan 21,2025

This extensive interview with Andrew Hulshult, a prominent video game composer, delves deep into his career, creative process, and musical influences. From his early work on canceled projects like Duke Nukem 3D Reloaded and Rise of the Triad (2013) to his more recent contributions to high-profile titles such as DOOM Eternal's DLC and Nightmare Reaper, Hulshult shares fascinating insights.

The conversation covers a wide range of topics, including:

  • His journey into game music: Hulshult recounts his early experiences, the challenges of navigating industry agreements, and the unexpected surge in opportunities after leaving 3D Realms. He emphasizes the importance of balancing artistic vision with financial stability.
  • Misconceptions about video game music: He debunks the common belief that game music is easy, highlighting the complexity of understanding and respecting a game's design philosophy while bringing your own creative flair.
  • His compositional process: Hulshult discusses his approach to creating soundtracks, balancing original compositions with respect for existing themes, and his evolution from metal-focused works to a broader range of styles. He details the unique challenges and creative choices involved in projects like Rise of the Triad (2013), Bombshell, and Nightmare Reaper.
  • The AMID EVIL DLC: He reveals the personal emotional context behind the DLC soundtrack, created amidst a family emergency. He also discusses the influence of other composers, such as Mick Gordon, on his work.
  • The DOOM Eternal DLC: Hulshult shares the story of how he transitioned from his fan-made IDKFA soundtrack to working officially on the DOOM Eternal DLC, emphasizing the collaborative spirit and the emotional impact of this milestone in his career. He highlights the popularity of "Blood Swamps" and addresses the complexities of its limited availability.
  • His gear and setup: He provides a detailed overview of his current guitar setup, pedals, amps, and recording process, including his preferences for Seymour Duncan pickups and Neural DSP plugins.
  • His daily routine and influences: He discusses his daily routine, the importance of sleep and exercise for maintaining focus, and his current favorite musical artists, both within and outside the video game industry. He also shares his thoughts on the evolution of Metallica’s sound and his favorite lesser-known tracks from his own discography.
  • Future projects: He offers glimpses into his work on the Iron Lung soundtrack and the potential for future collaborations and projects.

This interview provides a comprehensive look into the life and work of a talented and insightful composer, offering valuable insights into the art and business of video game music.

Latest Articles More
  • Poppy Playtime's Scary Chapter 4 Launches on Mobile

    Poppy Playtime Chapter 4, 'Safe Haven', has arrived on mobile. This chapter plunges players into the most profound and emotionally charged depths of the Playtime Co. facility. Mob Entertainment debuted its first chapter, 'A Tight Squeeze', in 2021. C

    Dec 09,2025
  • Master Shadowverse: Worlds Beyond with These Pro Tips

    True mastery in Shadowverse: Worlds Beyond comes from understanding its deep strategic mechanics. While grasping the basics will get you through early matches, achieving consistent wins demands advanced tactical thinking, efficient resource managemen

    Dec 09,2025
  • Apple Watch Series Opens Preorders Globally

    Apple has unveiled three new Apple Watch models for 2025: the latest Apple Watch Series 11, the more affordable Apple Watch SE 3, and the durable, premium Apple Watch Ultra 3. All three new wearables will be available starting September 19, with preo

    Dec 09,2025
  • Lara Croft Stars in New Tomb Raider Zen Pinball

    Tomb Raider's iconic heroine Lara Croft is joining the Zen Pinball universe in a major way. Zen Studios will launch the Tomb Raider Pinball DLC on June 19th, adding two themed tables to their extensive collection. The expansion arrives across all maj

    Dec 08,2025
  • Kojima Shares USB 'Will' of Ideas With Staff

    Shortly after unveiling a series of abandoned video game concepts, including a ‘Forgetting Game’ where the protagonist gradually loses key information and abilities if the player takes long breaks, Kojima has now disclosed that he left his team a USB

    Dec 08,2025
  • Barbie & Stumble Guys Launch New Crossover

    Stumble Guys and Barbie are teaming up once againThis time, the partnership introduces a completely new toy collectionExclusively sold at Walmart and select international retailers, it's designed to spark children's imaginations (and appeal to parent

    Dec 08,2025