A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful computers. Low FPS (frames per second) results in several heroes moving slower and dealing significantly reduced damage. Given Marvel Rivals' demanding system requirements, this effectively transforms the game into a pay-to-win scenario, where players must invest in better PC hardware instead of directly paying the developers.
This is clearly a serious bug, not an intentional game mechanic. However, a swift fix is unlikely. The problem stems from the Delta Time parameter, a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex issue will require considerable time and effort from the developers.
The following heroes are currently known to be affected: Doctor Strange, Wolverine, Venom, Magik, and Star-Lord. These characters exhibit slower movement, reduced jump height, and decreased damage output. Other heroes may also be impacted. Until a patch is released, players are advised to prioritize improving their FPS, even if it means compromising graphical settings.