Remedy Entertainment's ambition: To be Europe's Naughty Dog. Driven by the cinematic storytelling of Naughty Dog, particularly the Uncharted series, Remedy aims to establish itself as a leading European game developer, according to Alan Wake 2 director Kyle Rowley.
In a Behind The Voice podcast interview, Rowley detailed how this inspiration shaped Quantum Break and, significantly, Alan Wake 2. He explicitly stated their goal: "We should aspire to be the European version of Naughty Dog."
This aspiration is evident in Alan Wake 2's cinematic presentation, lauded for its stunning visuals and compelling narrative. The game's success has firmly cemented Remedy's position among Europe's top studios.
Remedy's vision extends beyond the horror genre. Naughty Dog's mastery of single-player, cinematic experiences, exemplified by Uncharted and the critically acclaimed The Last of Us (a PlayStation mainstay and one of gaming's most awarded franchises), serves as a clear benchmark.
Alan Wake 2, released over a year ago, continues to receive updates enhancing gameplay across all platforms. A recent update introduces notable improvements, most notably a new "Balanced" graphics option for the PS5 Pro, cleverly merging the strengths of its Performance and Quality modes.
These refinements include subtle graphic adjustments for a smoother framerate and reduced visual noise. Beyond PS5 Pro optimizations, the update also addresses minor bugs impacting gameplay, particularly within the Lake House expansion.