Sega's Risk-Taking Approach Fuels RGG Studio's Ambitious Projects
Ryu Ga Gotoku Studio (RGG Studio) attributes its ability to juggle multiple large-scale projects simultaneously to Sega's willingness to embrace risk and innovation. This commitment to pushing boundaries is evident in the studio's upcoming slate, which includes two new titles alongside the next Like a Dragon installment and a Virtua Fighter remake.
Sega's Embrace of Risk and New IPs
RGG Studio recently unveiled trailers for two ambitious projects: Project Century, a new IP set in 1915 Japan, and a new Virtua Fighter project (distinct from the upcoming Virtua Fighter 5 R.E.V.O. remaster). These large-scale endeavors highlight the studio's ambition and Sega's unwavering support. This backing stems from a deep-seated corporate culture that values experimentation over solely pursuing safe bets.
According to RGG Studio head and director Masayoshi Yokoyama (as translated by Automaton Media from a Famitsu interview), Sega's acceptance of potential failure is a key element of its success. He points to the creation of Shenmue as an example of this risk-taking mentality. Initially, Sega, after working with the Virtua Fighter franchise, sought new horizons, leading to the concept of transforming Virtua Fighter into an RPG, thus birthing the Shenmue series.
RGG Studio assures fans that the simultaneous development of these projects won't compromise quality. Virtua Fighter creator Yu Suzuki has expressed his support for the new project, and the team, including producer Riichiro Yamada, is committed to delivering an innovative and engaging experience, not a rushed or subpar product.
Yamada emphasizes the team's goal of creating something "cool and interesting" that appeals to both existing fans and newcomers alike. Yokoyama shares this sentiment, expressing his anticipation for both titles' reception. The upcoming releases promise exciting new experiences for players, showcasing the potential born from a publisher's willingness to take chances.