Verdansk has undeniably injected new life into Call of Duty: Warzone, and its timing couldn't be more perfect. After the internet had branded Activision's five-year-old battle royale as "cooked," the nostalgia-driven return of Verdansk has sparked a resurgence. Now, the online community is proclaiming Warzone "back." Despite the dramatic event of Activision nuking Verdansk, it appears to have had little impact. Players who once drifted away, reminiscing about Warzone as their go-to game during lockdown, are flocking back to the map that kickstarted it all. Meanwhile, loyalists who have remained steadfast through the game's ups and downs over the past five years are declaring that Warzone is more enjoyable now than it has been since its explosive launch in 2020.
This return to a more straightforward gameplay experience was a strategic choice made by the developers at Raven and Beenox. Pete Actipis, the game director at Raven, and Etienne Pouliot, the creative director at Beenox, spearheaded the multi-studio collaboration to revitalize Warzone. In an extensive interview with IGN, the duo delved into the process behind bringing Warzone back to its roots. They discussed the success of Verdansk's Casual mode, entertained the idea of limiting operator skins to mil-sim for an authentic 2020 vibe, and addressed the pressing question on everyone's mind: is Verdansk here to stay?
Continue reading to uncover the answers to these burning questions and more.