Civilization VII's Early Access Launch Met with Negative Steam Reviews
Civilization VII (Civ 7) launched its Advanced Access five days ahead of its official February 11th release, but the early reception on Steam has been overwhelmingly negative. The game currently holds a "mostly negative" rating, largely due to criticisms focused on several key areas.
The User Interface (UI) is a major source of frustration. Many players find the UI significantly inferior to Civ VI's, describing it as clunky, unattractive, and even resembling a "free mobile knockoff." Some speculate that Firaxis Games prioritized console development, resulting in a simplified, less customizable UI experience for PC players.
Map generation and customization options are also under fire. Players cite difficulties in map selection, limited size options (only small, medium, and large, compared to Civ VI's five sizes), and a lack of customization. The limited map information provided during selection is another frequent complaint.
The revamped resource mechanics have also drawn considerable criticism. The shift from map-tile based resource gathering to a city/empire-centric strategic resource management system is seen by many as reducing replayability compared to Civ VI's approach.
Firaxis Games acknowledged the negative feedback, particularly concerning the UI, stating they are actively investigating player concerns and committed to ongoing improvements through future updates and expansions. They encouraged players to continue providing feedback. The future of Civ 7's reception remains to be seen, dependent on the developer's responsiveness to player feedback and subsequent updates.