Rocksteady Faces Further Layoffs Following Suicide Squad's Underperformance
Rocksteady Studios, renowned for the acclaimed Batman: Arkham series, has announced additional layoffs following the disappointing performance of its latest title, Suicide Squad: Kill the Justice League. The game's mixed reception and subsequent divisive post-launch content led to significant financial repercussions.
The studio's struggles began earlier in 2024, when Suicide Squad: Kill the Justice League fell short of Warner Bros.' sales projections. This initially resulted in a substantial reduction of the QA department in September, cutting its workforce by approximately 50%.
Unfortunately, this was not an isolated incident. Recent reports indicate further job losses at the end of 2024, impacting programming and art teams, in addition to more QA staff. Several affected employees, speaking anonymously to protect their job prospects, confirmed these layoffs to Eurogamer. Warner Bros. has yet to publicly address these recent cuts, mirroring their silence on the September layoffs.
Ripple Effect Across WB Games
The fallout from Suicide Squad: Kill the Justice League's underperformance extends beyond Rocksteady. WB Games Montreal, the studio behind Batman: Arkham Origins and Gotham Knights, also experienced layoffs in December, primarily affecting quality assurance personnel who supported Rocksteady's post-launch DLC development for Suicide Squad.
The final DLC update, released December 10th, introduced Deathstroke as a playable character. While a final update is planned for later this month, the studio's future projects remain uncertain. The game's underperformance casts a shadow on Rocksteady's otherwise impressive track record, highlighting the risks associated with live-service game models.