Early Dragon Age: The Veilguard Concept Art Reveals a Darker Solas
Early concept sketches by former BioWare artist Nick Thornborrow offer a fascinating glimpse into the evolution of Solas's character in Dragon Age: The Veilguard. These sketches, showcased on Thornborrow's website, reveal a more overtly vengeful and god-like Solas than the advisor role he ultimately plays in the final game.
Thornborrow, who contributed to The Veilguard's development by creating a visual novel prototype to explore story possibilities, shared over 100 sketches. Many depict scenes that made it into the finished game, albeit with significant alterations. Solas's initial design, often depicted as a colossal, shadowy figure, contrasts sharply with his more subdued presence in the released game.
The sketches highlight a potentially darker, more active role for Solas in the early stages of development. While the scene of him tearing the Veil remains relatively consistent, other scenes show a more direct and sinister expression of his power, raising questions about the extent to which these visions are confined to Rook's dreams or manifest in the real world.
The discrepancies between concept art and the final product underscore the significant narrative shifts that occurred throughout The Veilguard's development. This behind-the-scenes look provides valuable context for players, bridging the gap between initial creative visions and the game's final release. The contrast between the vengeful god persona hinted at in the early sketches and Solas's final, more advisory role, adds another layer of intrigue to his complex character arc.
Note: The image URLs provided in the original input are placeholders and have been reused here for illustrative purposes. They do not correspond to actual concept art of Solas. To accurately reflect the content, appropriate images would need to be provided.