Capcom recently shared a pre-release update video for Monster Hunter Wilds, addressing console specifications, weapon adjustments, and more. This article summarizes the key takeaways, including whether your system can run the game and other behind-the-scenes details.
Monster Hunter Wilds Targets Broader PC Accessibility
Console Performance Goals Unveiled
Monster Hunter Wilds will launch with a PS5 Pro patch. A recent community update stream (December 19th) featured director Yuya Tokuda and other staff, discussing improvements and adjustments based on the Open Beta Test (OBT).The stream revealed target console performance: PlayStation 5 and Xbox Series X will offer "Prioritize Graphics" (4K, 30fps) and "Prioritize Framerate" (1080p, 60fps) modes. Xbox Series S will run natively at 1080p, 30fps. A rendering bug in the framerate mode has been fixed, resulting in improved performance.
While enhanced graphics are promised for PS5 Pro at launch, specific performance details remain undisclosed.
PC performance will vary based on hardware and settings. While minimum specs were previously announced, Capcom confirmed efforts to lower them for broader compatibility. Details are forthcoming closer to release. A PC benchmark tool is also under consideration.
Potential for a Second Open Beta Test
A second open beta test is being considered, primarily to give players who missed the first opportunity a chance to experience the game. However, the improvements discussed in the recent stream will not be included in this potential second beta and will only be available in the full release.
The livestream also covered adjustments to hitstop and sound effects for enhanced impact, friendly fire mitigation, and weapon refinements, particularly for the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds launches February 28th, 2025, on Steam, PlayStation 5, and Xbox Series X|S.