Helldivers 2 Rüstung Passives: Eine umfassende Leitfaden und Tierliste
Helldivers 2 kategorisiert die Rüstung in leichte, mittlere und schwere Typen, die sich jeweils auf Mobilität und Verteidigung auswirken. Die wirkliche Kraft liegt jedoch in den Panzerpassiven - starke Vorteile verändern das Gameplay erheblich. Dieser Leitfaden beschreibt alle Passive und bietet eine Tierliste, mit der Sie Ihre Loadouts optimieren können.
Alle Panzerpassive und ihre Auswirkungen
In der folgenden Tabelle werden alle 14 Panzerpassive (ab der Spielversion von 1.002.003) und deren Beschreibungen aufgeführt. Denken Sie daran, dass diese Passive nur an Körperpanzer gebunden sind; Helme und Umhänge bieten keine zusätzlichen Boni.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (like headshots); prevents chest injuries (like internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction when crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction when crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Panzerpassive Stufe Liste
Diese Tierliste (Version 1.002.003) bewertet Passive basierend auf Gesamtwert, Nutzen und Effektivität über verschiedene Missionen und feindliche Typen.
Tier | Armor Passive | Why? |
---|---|---|
**S** | Engineering Kit | Extra grenades are invaluable for various tasks: closing bug holes, destroying fabricators/warp ships, using thermites, and stunning enemies. |
Med-Kit | Increased stim capacity and duration drastically improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Significantly boosts ammo capacity and reload speed for primary weapons, making it easier to handle large enemy groups, particularly with high-ammo weapons. | |
**A** | Democracy Protects | Provides a substantial early-game defense boost, increasing survival against lethal attacks. |
Extra Padding | Offers straightforward, consistent armor rating increase for improved defense against all damage types. | |
Fortified | Extremely useful overall, but especially effective against Automatons, improving survivability against their explosive attacks. | |
Servo-Assisted | Particularly beneficial against Terminids; increased throwing range allows safer stratagem deployment and grenade use, while extra limb health mitigates claw attacks. | |
**B** | Peak Physique | Less useful as melee combat is generally avoided; the weapon handling improvement is helpful against mobile enemies, but other options often provide better solutions. |
Inflammable | Ideal for fire-based builds and situations with fire-based hazards (like fire tornadoes); effective against Terminids and Illuminate. | |
Scout | Useful for revealing enemy positions, but its value is limited by its lack of highlighting points of interest or side objectives. | |
**C** | Acclimated | Provides limited value as you rarely face all four elemental damage types in a single mission. |
Advanced Filtration | Only useful for gas-based builds, and even then, the overall benefits are not substantial. | |
Electrical Conduit | Primarily useful against the Illuminate, but other passives are often more effective, unless friendly fire is a major concern. | |
Unflinching | The reduction in recoil flinching provides minimal impact on combat effectiveness. |