Baldur's Gate 3 Patch 7: A Million Mods and Counting!
The highly anticipated Patch 7 for Baldur's Gate 3 has arrived, and the player response has been phenomenal, especially regarding the modding scene. The sheer volume of mods is staggering.
Larian Studios CEO Swen Vincke announced on X (formerly Twitter) that over one million mods were installed within 24 hours of Patch 7's September 5th release. "Modding is pretty big," he stated. This figure was further amplified by Scott Reismanis, founder of ModDB and mod.io, who reported that installs surpassed three million and are still climbing.
Patch 7's impact extends beyond the modding community. It introduced significant new content, including wicked new endings, improved split-screen functionality, and Larian's own built-in Mod Manager. This streamlined tool allows players to seamlessly browse, install, and manage mods without leaving the game.
The official modding tools, available separately via Steam, empower modders to craft their own narratives using Larian's Osiris scripting language. Modders can incorporate custom scripts, perform basic debugging, and publish directly from the toolkit.
Cross-Platform Modding on the Horizon
PC Gamer highlighted a community-created "BG3 Toolkit Unlocked" (by modder Siegfre on Nexus) that unlocks a full level editor and reactivates previously disabled features in Larian's editor. While Larian initially limited access to its development tools ("We're a game development company, not a tools company," Vincke previously told PC Gamer), the community's ingenuity is evident.
Larian is actively pursuing cross-platform modding, though Vincke acknowledges the complexity: "It's not the easiest thing in the world because we have to make it work on consoles and on PC." The PC version will be prioritized, with console support following after addressing potential issues.
Beyond modding, Patch 7 boasts UI enhancements, new animations, expanded dialogue options, and numerous bug fixes and performance improvements. Future updates from Larian will likely shed more light on their cross-platform modding plans.