If you’re like me and struggling to survive in Dead Sails, don’t worry—there are plenty of weapons, boats, and other items to help you navigate the game more easily until you reach the next safe zone. To make your journey smoother, I've compiled a comprehensive guide on all items in Dead Sails, detailing how to acquire and use them. Knowing exactly what to look for and when can save you precious time.
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Table of Contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Hand-to-hand combat won't get you far in Dead Sails. To tackle mobs and secure valuable loot, you need to be well-armed. The game features a manageable number of weapons, each with a unique role. Here’s a rundown of the weapons available in Dead Sails, including how they function and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Ideal for close-range combat, especially effective at night when mobs rush you. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Comes in batches of 12 rounds, so use it wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game currency, not real dollars) | Holds only 4 bullets per barrel, making each shot crucial. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets, so make every shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long-range sniping and decent at mid-range combat. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refills your rifle ammo, offering more rounds than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Perfect for clearing out mobs in barns, garages, and houses. |
*Dynamite* | Purchase for 15 Dabloons at the Shop Store or obtain by default as a Miner class | Powerful area-of-effect explosive, great for removing obstacles and dealing damage. |
*Turret* | Cost varies by type, available at every Shop Store | Static machine gun for your boat, requiring a player to operate and boasting a high rate of fire. |
Armor in Dead Sails
While Dead Sails keeps things simple, the armor section could benefit from more variety. Currently, there are only two types of armor available, but they can significantly enhance your survivability:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons at the Shop Store | Increases your resistance to enemy damage, though it won't prevent death. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Reduces overall damage taken, and when paired with the chestplate, offers substantial protection. |
Full List of Boats in Dead Sails
Boats in Dead Sails are not just for transportation; they serve as mobile inventory spaces. Ideal for teams, they allow you to ferry loot back and forth for later sale. While there’s no difference in speed or size, the aesthetic appeal of each boat adds a fun element:
**Name** | **Where to get it** | **Info** |
*Default* | Comes with the game, no purchase necessary | A good starting option until you're more familiar with the game. |
*Military* | Available in the starting lobby for 150 Dabloons | Adds a bit of camouflage for a tactical look. |
*Junk* | Available in the starting lobby for 150 Dabloons | Embrace the unique charm of this seemingly dilapidated vessel. |
*Modern Boat* | Available in the starting lobby for 150 Dabloons | A sleek, modern design for those who prefer a less flashy approach. |
*Dragon Boat* | Available in the starting lobby for 150 Dabloons | A quirky blend of a steamship and a Viking vessel. |
*Rubber Duckie* | Available in the starting lobby for 150 Dabloons | A fun and whimsical choice, perfect for light-hearted gameplay. |
*Viking Boat* | Available in the starting lobby for 150 Dabloons | Complete with shields and a dragon carving, it’s a striking addition to your fleet. |
*Empress* | Available in the starting lobby for 150 Dabloons | A stylish pink boat for those who want to make a statement. |
*Sheep* | Available in the starting lobby for 150 Dabloons | A quirky addition, every fleet needs its black sheep. |
*Shark Boat* | Available in the starting lobby for 150 Dabloons | Sadly, it doesn't play "Baby Shark," but it's still a cool choice. |
*Bling Boat* | Available in the starting lobby for 150 Dabloons | For those who want to add a touch of luxury to their adventures. |
If you need more space for teammates, loot, or even turrets, consider adding a raft to your setup.
All Rafts in Dead Sails
Rafts in Dead Sails provide additional space for loot, turrets, or even as a makeshift prison for mobs. Here’s what you can currently add to your collection:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot, no additional features. |
*Jail* | Costs 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel. |
*Medic* | Costs 300 Dabloons and 3 wins | Offers immediate access to bandages and medkits for quick healing. |
*Trader* | Costs 500 Dabloons and 10 wins | Allows you to sell items on the spot, planning your purchases ahead. |
*Ammo* | Costs 400 Dabloons and 5 wins | Provides a convenient way to restock ammo without visiting a safe zone. |
Every Healing Item in Dead Sails
Healing items are essential for extending your survival in Dead Sails, whether you’re playing as a Medic or not. Here’s a list of the available healing options:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons at the Shop Store or $10 | Provides a 20% health boost; useful when stacked but generally a money sink. |
*Shark Oil* | Costs $35 at the General Store | Fully restores health and offers a temporary speed boost, making it the ultimate healing item. |
*Medkit* | Costs 20 Dabloons | Restores 100% health, offering the best value for money in healing items. |
Miscellaneous Items in Dead Sails
Don’t overlook miscellaneous items in Dead Sails—they can be incredibly useful despite not fitting into traditional categories like weapons or healing items. Here’s a list of some key miscellaneous items:
**Name** | **Where to get it** | **Info** |
*Coal* | Costs 3 Dabloons or $20 at the Shop Store | Useful for protecting your ship and increasing fuel efficiency. |
*Shovel* | Starter item for the Miner class | Can serve as a makeshift weapon, though less effective than dedicated weapons. |
*Torch* | Costs 3 Dabloons or $10 at the Shop Store | Essential for visibility at night, helping you spot loot and ambushes. |
*Steel* | Costs 10 Dabloons at the Shop Store | Provides low-grade protection for your ship, less effective than steel plates. |
*Steel Plate* | Costs 25 Dabloons at the Shop Store | Offers better protection for your boat against mobs and zombies. |
*Cross* | Costs 40 Dabloons at the Shop Store | Helps keep zombies at bay, especially useful at night. |
*Lantern* | Costs 3 Dabloons at the Shop Store | Provides light in dark conditions and can be used to hit mobs. |
New Items in Dead Sails
Alongside the introduction of the new Kraken boss and class system changes, Dead Sails has added three new items. At the time of writing, the exact methods to obtain them remain a mystery, but here’s what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealthy trap, enhancing strategic gameplay. |
*Wizard Orb Staff* | TBA | Appears to introduce magical elements, potentially limited to specific classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Expected to be crafted through a recipe, possibly with class-specific restrictions or requirements similar to unlocking boats. |
Now armed with all this information, you’re ready to strike fear into every mob on both banks of the river. Remember, a bit of luck and good teamwork are crucial for successful runs. If you want to be even better prepared, check out my guide on how to defeat the new Kraken in Dead Sails and show that slimy, overgrown squid who’s the boss.