d3D Sculptor is an innovative digital sculpting tool that seamlessly integrates 3D modeling, texturing, and painting into one powerful package. With d3D Sculptor, artists can manipulate digital objects with the same finesse as working with real-life materials like clay. The toolset allows you to push, pull, extrude, move, rotate, stretch, and more, giving you complete control over your creations. Additionally, you can tweak UV coordinates by scaling, rotating, translating, and even reverting to the original state at any time. For further detailing or texturing, you can import OBJ files and then export your finished 3D models back into other 3D design programs.
Features:
- Import and Export formats OBJ, ensuring universal compatibility.
- Face Extrude and Intrude for detailed sculpting.
- Modify Vertices, Faces, and Edges with precision.
- Dynamic Topology for flexible modeling.
- Sculpt with alpha textures for added detail.
- Paint and Texture, with the ability to export textures for further use.
- Load your own custom MatCaps for personalized looks.
- UV Editor equipped with an Unwrap Modifier and AI UV Unwrap for efficient texturing.
- Boolean operations including Intersect, Subtract, and Union for complex modeling.
- Subdivide By Edge/Center/Curve to enhance model detail.
- Decimate model to reduce polygon count, optimizing for performance.
- Draw Mask for focused editing.
- Share your creations in the d3D Sculptor gallery to showcase your work.
Free Version Limit:
The free version of d3D Sculptor offers unlimited exports for models with up to 65k vertices. However, there is a limit of 5 undo and redo actions, ensuring that users can experiment and refine their work within these constraints.