Choosing Your Path in Citizen Sleeper 2: A Class Guide
Citizen Sleeper 2 kicks off with a crucial decision: selecting your character's class – Operator, Machinist, or Extractor. This guide breaks down each, helping you choose the best fit for your playstyle and roleplaying preferences.
Operator
The Operator boasts a strong Interface skill, alongside foundational Intuit and Engage. Engineer is absent, and Endure is un-levelable. Their unique ability lets them trade Stress for a re-roll of their lowest die.
While powerful later on, the Operator can feel challenging early in the game. The re-roll ability, while helpful, doesn't guarantee success. Roleplaying-wise, the Operator is versatile, adaptable to various character concepts.
Machinist
The Machinist starts with a + in Engineer, complemented by base Interface and Intuit. Engage is un-levelable. Their ability allows a Stress sacrifice for +2 to their lowest die, with a Stress reduction on positive outcomes. This advantage grows throughout the game.
A personal favorite, the Machinist's ability proves invaluable in tough situations. The early game boost is particularly welcome, given the frequent need for Engineer and Interface checks. The built-in Stress reduction is a significant advantage. Roleplaying-wise, this class suits players interested in the game's technical and mechanical aspects.
Extractor
The Extractor begins with a + in Endure, and base Engineer and Engage. Intuit is un-levelable. Their ability lets them spend Stress to add +2 to their crew's lowest die, an upgradeable benefit.
The Extractor's ability shines in managing crew members during Contracts. The initial Endure bonus is also beneficial, given the game's frequent Endure checks. However, you'll likely acquire many crew members skilled in Endure and Engage. From a roleplaying standpoint, this class is ideal for players who prefer a more rugged, physically capable character.
This guide provides a comprehensive overview to aid your class selection in Citizen Sleeper 2.